FACULTY OF FINE ARTS AND DESIGN

Department of Textile and Fashion Design

FA 330 | Course Introduction and Application Information

Course Name
Creative Industries Management
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
FA 330
Fall/Spring
3
0
3
4

Prerequisites
None
Course Language
English
Course Type
Elective
Course Level
First Cycle
Mode of Delivery Online
Teaching Methods and Techniques of the Course Discussion
Group Work
Case Study
Q&A
Lecture / Presentation
Course Coordinator -
Course Lecturer(s) -
Assistant(s) -
Course Objectives The objective of the course is to generate knowledge about the management of creativity by introducing the key elements of business management for the creative industries.
Learning Outcomes The students who succeeded in this course;
  • Define the extent of creative industries and its relationship with commercialism
  • Compare the various types of creative industries in terms of their business dynamics
  • Discuss the commercial development in creative industries from a global perspective
  • Describe the role and the importance of creative industries
  • Define the role of advertising and marketing for the creative entrepreneurs
Course Description This course contains the principles of creative industries management by comparing the various types of creative industries in terms of their business dynamics. Furthermore, it introduces creative brand management, market research and branding concepts in order to build business ideas for creative industry fields.

 



Course Category

Core Courses
Major Area Courses
Supportive Courses
X
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Course Introduction – General Introduction to the Creative Economy and Creative Industries John Howkins, ‘’The Creative Economy’’, chap.3: The Core Creative Industries (Penguin Press, 2007), p.204-295.
2 Creativity and The Core Creative Industries Andy C. Pratt and Paul Jeffcutt, ‘’ Creativity, Innovation and the Cultural Economy’’, chap. 1: Introduction, (Taylor & Francis e-Library, 2009), p.3-17.
3 Managing Creativity John Howkins, ‘’The Creative Economy’’, chap.4: Managing Creativity (Penguin Press, 2007), p.295-381.
4 Creating Brand Value Jean-Noel Kapferer, ‘’New Strategic Brand Management’’, chap.3: Brand and Business Building,4th edn (Kogan Page Limited,2008), p.51-65.
5 Brand Positioning Jean-Noel Kapferer, ‘’New Strategic Brand Management’’, chap.7: Brand identity and positioning,4th edn (Kogan Page Limited,2008), p.171-201.
6 The power of Advertising as a Creative Industry Kotler, Philip, Armstrong, Gary (Gary M.), Harris, Lloyd C., ‘’Principles of Marketing’’, chap.15: Advertising, 8th European edn (Pearson Education Limited, 2020), p.446-477.
7 Mid Term Project Presentations
8 Creative Industry Marketing Kotler, Philip, Armstrong, Gary (Gary M.), Harris, Lloyd C., ‘’Principles of Marketing’’, chap.1: Marketing, 8th European edn (Pearson Education Limited, 2020), p. 2-63.
9 Market Research McDaniel, Carl jr, Gates, Roger,’’Marketing Research Essentials’’ chap.1: The Role of Marketing Research in Management Decision, 8th edn (Wiley,2013), p.1-34. Kotler, Philip, Armstrong, Gary (Gary M.), Harris, Lloyd C., ‘’Principles of Marketing’’, chap.4: Managing marketing information to gain customer insights: Marketing Research, 8th European edn (Pearson Education Limited, 2020), p.106-135.
10 Understanding Consumers of Creative Industries Kotler, Philip, Armstrong, Gary (Gary M.), Harris, Lloyd C., ‘’Principles of Marketing’’, chap.5: Consumer markets and buyer behaviour, 8th European edn (Pearson Education Limited, 2020), p.143-164. Patricia Mink Rath, Stefani Bay, Richard Petrizzi, Penny Gill, ‘’Why of the Buy’’,chap.14: Global Consumers of Fashion and Design, 2nd edn (Bloomsbury Publishing Inc, 2015) , p.332-353.
11 Consumer Trends x Creative Minds
12 Creative Strategy Chris Bilton, Stephen Cummings, ‘’Creative Strategy’’,chap.4: A More Creative View of Strategy, chap.5: Creating and Discovering a Creative Strategy Process, (John Wiley & Sons Ltd,2010) p.33-45.
13 Entrepreneurship for the Creative Industries Bonita M. Kolb, ‘’Entrepreneurship for the Creative and Cultural Industries’’, chap.2: Creating your entrepreneurial business, (Taylor & Francis Group ,2015), p.59-166.
14 Final Project Presentations
15 Semester Review
16 Semester Review

 

Course Notes/Textbooks

‘’The Creative Economy’’, John Howkins (Penguin Press, 2007), ISBN: 978–0–14–191023–9

Suggested Readings/Materials

‘’Principles of Marketing’’, Kotler, Philip, Armstrong, Gary (Gary M.), Harris, Lloyd C.,8th European edn (Pearson Education Limited, 2020) ISBN: 978-1-292-26956-6

 ‘’Entrepreneurship for the Creative and Cultural Industries’’, Bonita M. Kolb, (Taylor & Francis Group,2015) ISBN: 978-1-138-01953-9

 ‘’The Creative Economy’’, John Howkins (Penguin Press, 2007), ISBN: 978–0–14–191023–9

 ‘’Creativity, Innovation and the Cultural Economy’’, Andy C. Pratt and Paul Jeffcutt, (Taylor & Francis e-Library, 2009) ISBN 0-203-88001-3

‘’ Management and Creativity: From Creative Industries to Creative Management’’, Chris Bilton, (Wiley-Blackwell, 2006) ISBN: 978-1-405-11995-5

‘’TOP 10 GLOBAL CONSUMER TRENDS 2021’’ Gina Westbrook, Alison Angus (Euromonitor International, January 2021)

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
1
15
Presentation / Jury
1
45
Project
1
30
Seminar / Workshop
Oral Exams
Midterm
Final Exam
Total

Weighting of Semester Activities on the Final Grade
4
100
Weighting of End-of-Semester Activities on the Final Grade
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
0
Study Hours Out of Class
14
2
28
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
1
4
4
Presentation / Jury
1
22
22
Project
1
18
18
Seminar / Workshop
0
Oral Exam
0
Midterms
0
Final Exam
0
    Total
120

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to develop and design a collection independently.

2

To be able to do maintain a design research individually or as a team.

X
3

To be able to develop entrepreneurship- and managerial skills for a future professional practice.

X
4

To be able to understand, interpret and apply theoretical knowledge in fashion and textile design.

5

To be able to analyze and integrate the particular local and regional needs and of their profession.

X
6

To be able to obtain a multidisciplinary point of view, follow and analyze the new issues, changes and trends in contemporary design and art in such a way that they can be integrated into design practice.

X
7

To be able to apply industrial requirements, knowledge of material & usage and know-how knowledge in the creation of high quality fashion products.

8

To be able to use digital information and communication technologies at a level that is adequate to the discipline of fashion and textile design.

9

To be able to develop an ongoing analytical and professional approach to academic and design research.

10

To be able to recognize the need and importance of a personal lifelong learning attitude towards their chosen area of interest.

11

To be able to collect data in the areas of fashion and textile design and communicate with colleagues in a foreign language ("European Language Portfolio Global Scale", Level B1).

12

To be able to speak a second foreign at a medium level of fluency efficiently.

13

To be able to relate the knowledge accumulated throughout the human history to their field of expertise.

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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